Silvan Philipp
Art Wizard
Mike Brechbühl
Meerkat Manager
Nicolas Vondru
God of Gameplay
Dominic Burger
Tech Guru
We are a game development studio based in Lucerne, Switzerland. All four of us graduated from the Digital Ideation program at the Lucerne University of Applied Sciences and Arts (HSLU), where we learned a lot about the creation of games. Following our graduation in summer 2023, we collectively decided to continue the development of our game, ‘Swiftrace Canyon’, which initially started as a Bachelor project.
Friends and Freelancers
We are more than happy to have some amazing people working with us. These are our current and past helping hands:
| Till Bierich | 3D Character Art |
| Gian Herzog | Environment Concept Art |
| Vanessa Buchmann | Writer & 2D Artist |
| Kjartan Asgeirsson | Splash- & Concept Art |
| Tuan Nguyen | Character Concept Art |
| Noah Lüthi | SoundFX |
| Marco Stalder | Soundtrack |
| Silas Bertschy Sebastian Hollstein Dominik Plassmann Alessandra van Otterlo | Soundtrack Mentorship Mentorship Mentorship |
